In fact there aren't any methods in swfkit can get the screen coordinates of a window. Fortunately, it can be done by calling windows api directly. A little complicated, but it works.
Code:
var wnd = getMainWnd();
var l = wnd.clientRect.left;
var t = wnd.clientRect.top;
var r = l + wnd.clientRect.width;
var b = t + wnd.clientRect.height;
trace(l, ',', t, ',', r, ',', b);
struct {
long x;
long y;
} POINT;
dllimport "user32.dll" stdcall Boolean ClientToScreen(int, POINT*);
var v = new Object;
v.value = new Struct(POINT);
v.value.x = l;
v.value.y = t;
ClientToScreen(wnd.handle, v);
l = v.value.x;
t = v.value.y;
v.value.x = r;
v.value.y = b;
ClientToScreen(wnd.handle, v);
r = v.value.x;
b = v.value.y;
trace(l, ',', t, ',', r, ',', b);
var img = Image.captureScreen(l, t, r - l, b - t);
img.save('e:\\temp\\test.jpg');