Quote:
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Originally Posted by AndyField
I think I've found the errors I've been making - I've now successfully been able to generate a .zip file using the following code:
Code:
// get the name for the saved .zip file
var filename = Dialogs.fileSave("Zip files(*.zip)|*.zip|", "zip");
if (filename) {
// Generating .zip file
// creates a new zip file to get a handle
var handle = new Object;
handle.value = 0;
zipCreate(handle, filename, "");
// grab a file from the resources panel
var file1 = getAdditionalFile("example.swf");
// zipAddFile
// adds files
zipAddFile(handle.value, filename, file1);
// closes and saves the zip file
zipClose(handle.value);
}
What I'm still stuck on is how to have an existing .zip file in the resources section and then add two additional files to it. Any ideas?
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Good Idea! I want to build a sample package installer like Mac OS X *.dmg, Linux *.deb and *.rpm and more.. How do i work with unknown zipped files?? . example Flex OS: *.fxpi. It works?
Thanks for tips

. Bye SnakeMedia