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  #1 (permalink)  
Old 07-30-2004, 07:11 AM
Junior Member
 
Join Date: Jul 2004
Posts: 2
Default Do I need the Generator Acvtive X Component

Do I need the Generator Active X Component installed on each machine that will be running the app? I am picking so. If I purchase do I simply uninstall any reference to the trial versions I have installed?

That's it for now.
Thanks again.
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Old 07-30-2004, 11:06 AM
Senior Member
 
Join Date: Dec 2002
Posts: 2,015
Default Re:Do I need the Generator Acvtive X Component

Yes, you need to install it on each machine that will be running the app. If you purchase you will get a license key that will get rid of the restrictions of the trial version.

If you only want to build a Flash app described in your another message, you don't need the SWfGen ActiveX component.
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Old 09-23-2004, 12:21 PM
Junior Member
 
Join Date: Sep 2004
Posts: 3
Default Re:Do I need the Generator Acvtive X Component

where should I install the swfgen component. I am using XP.

Thanks

Venky
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  #4 (permalink)  
Old 09-30-2004, 08:26 AM
Member
 
Join Date: Jan 2003
Posts: 56
Default Re:Do I need the Generator Acvtive X Component

Here is where (in FFish code):

var swfgen = getAdditionalFile("swfgen.dll");
var sysfile = Shell.getSpecialFolder("system") + "\\swfgen.dll";
(new File(swfgen)).copy(sysfile);
ActiveXObject.register(sysfile);

Thanks to Support for the original code! There's some more to the code though in case you want to have the SWFGen work with your projector. Reply if you need that extra code, or check on the forums here:
http://www.swfkit.com/forum/thread_1_293.html
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