|
|||
|
Do I need the Generator Active X Component installed on each machine that will be running the app? I am picking so. If I purchase do I simply uninstall any reference to the trial versions I have installed?
That's it for now. Thanks again. |
|
|||
|
Yes, you need to install it on each machine that will be running the app. If you purchase you will get a license key that will get rid of the restrictions of the trial version.
If you only want to build a Flash app described in your another message, you don't need the SWfGen ActiveX component. |
|
|||
|
Here is where (in FFish code):
var swfgen = getAdditionalFile("swfgen.dll"); var sysfile = Shell.getSpecialFolder("system") + "\\swfgen.dll"; (new File(swfgen)).copy(sysfile); ActiveXObject.register(sysfile); Thanks to Support for the original code! There's some more to the code though in case you want to have the SWFGen work with your projector. Reply if you need that extra code, or check on the forums here: http://www.swfkit.com/forum/thread_1_293.html |
![]() |
Was this information helpful? Yes No
| Thread Tools | |
| Display Modes | |
|
|