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Old 06-01-2003, 12:29 AM
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Join Date: Jun 2003
Posts: 4
Default loadMovie not working in SWF kit projector

I have a main swf file that loads other swf files into a movie clip within the main swf file.

I am using the actionscript "loadMovie("myFile.swf","targetMc"); and it is working fine when I create a projector from Flash MX. When I build a projector with SWF Kit, it stops working.

Please can anyone advise how to get this to work with SWF Kit. Many thanks in advance,

Pete
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Old 06-01-2003, 10:19 AM
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Join Date: Dec 2002
Posts: 2,015
Default Re: loadMovie not working in SWF kit projector

When the projector launches, the main movie is extracted to a temporary folder (unless you uncheck the 'Pack movies' option), then the main movie doesn't know where is the movie to be loaded.

In the current version, you can uncheck the 'Pack movies' option, or specify the full path name of the movie in the 'loadmovie' method.

A new version will come out in several days, it can resolve the problem very easily.
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Old 06-25-2003, 10:51 PM
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Default Re: loadMovie not working in SWF kit projector

Is the new version out yet that includes the easy fix?

Cheers

P

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Old 06-27-2003, 12:00 AM
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Join Date: Dec 2002
Posts: 2,015
Default Re: loadMovie not working in SWF it projector

Hi, we have to take a little longer to finish it.

Thanks.
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Old 07-01-2003, 06:32 AM
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Join Date: May 2003
Posts: 35
Default Re: loadMovie not working in SWF kit projector

Hi Pete,

I use a multi-level Flash application bundled with SWFKit and I don't have that problem.

All my _levelS are loading fine either from SWFKit authoring environment or from the main EXE.

I found that the problem occures only if I select "Pack Movies". This will affect only the EXE/Test mode not the preview mode, otherwise it is working fine.

I should also add that all my SWF are in the same folder. I have no need to put them in a sub-folder so I didn't even try it that way.
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