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I develop a simple c++ dll in order to create my own complex functions and the call them from swfkit.
But i have a problem. When I call Dll.registerFunction("deskdlltest.dll","fnDeskdllt est","testfn","stdcall","short","char*"); it usually enter in my dllMain inizialization method, but when i try to use the function I've registered with the following line: trace(testfn(buf)); It doesn't do nothing ??? Had I made any mistake in the dll creation? :-\ There's some configuration in my dll project I miss? Thanks Giņ |
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