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  #1 (permalink)  
Old 04-21-2006, 01:51 PM
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Join Date: Oct 2005
Posts: 87
Default load SWF generated in Player 6 format

I need to use a chart component in Player 6 form SWF,
I tried in unpacked swfs, every thing ok,
and
in swfkit's preview mode, it's OK,too;
but in swfkit' Application, it doesn't work!

could please help me.

the chart component I want to use is fusion Chart 2.3
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  #2 (permalink)  
Old 04-23-2006, 02:24 PM
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Join Date: Dec 2002
Posts: 2,015
Default Re:load SWF generated in Player 6 format

Could you please send us a sample? Thank you very much. Our email address: support@swfkit.com
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  #3 (permalink)  
Old 04-29-2006, 04:04 PM
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Join Date: Oct 2005
Posts: 87
Default Re:load SWF generated in Player 6 format

I have bypassed the problem, it's tricky!
I'll still send you my code.
wish get your suggestion!
regard!
nice swfKitting!
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  #4 (permalink)  
Old 04-29-2006, 04:29 PM
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Join Date: Oct 2005
Posts: 87
Default Re:load SWF generated in Player 6 format

E mail error
MAILER-DAEMON@mail.topcmm.com
致 我
更多选项 0:22 (1分钟前)
Hi. This is the qmail-send program at mail.topcmm.com.
I'm afraid I wasn't able to deliver your message to the following addresses.
This is a permanent error; I've given up. Sorry it didn't work out.

<support@swfkit.com>:
user is over quota ?????
Do you limited the size of email attachment?
and what's your quota?
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  #5 (permalink)  
Old 04-29-2006, 04:42 PM
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Posts: 87
Default Re:load SWF generated in Player 6 format

I removed the background picture in FLA,
sized down the code package,
this time should be OK!
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  #6 (permalink)  
Old 05-09-2006, 12:52 AM
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Posts: 87
Default Re:load SWF generated in Player 6 format

Any suggestion?
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  #7 (permalink)  
Old 05-09-2006, 07:20 AM
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Posts: 2,015
Default Re:load SWF generated in Player 6 format

Have you received our email?
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  #8 (permalink)  
Old 05-10-2006, 10:02 AM
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Join Date: Oct 2005
Posts: 87
Default Re:load SWF generated in Player 6 format

I've checked Email, and got your replay.
thanks a lot!
I'm sure I can do that with V2 of swfKit.
but my question is that, if I use swf(former) component encoded in player 6 format, I have to pack it in player 7(later) first, and in turn use the later swf.

I reallize that's not the swfKit's problem, that's Flash's problem, but I still want to know why!

any suggestion?

thanks forward!
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  #9 (permalink)  
Old 05-10-2006, 10:19 AM
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Join Date: Oct 2005
Posts: 87
Default Re:load SWF generated in Player 6 format

I checked the project u have modified, that's great help for me.

through I've found the altnative way to resolve the path problem, I used to modify the FFish code to switch Preview/Application mode! I wonder why those 2 mode are so different to handle the path.

especially when I use external file (e.g mdb,flv), I suffer a lot!

thanks again!

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