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  #1 (permalink)  
Old 01-13-2007, 08:35 AM
Junior Member
 
Join Date: Jan 2007
Posts: 3
Default Flash Player Updater

Hi ,

Im using your product (SWFKIT 3 )for our client project , it really work a lot and I affirm your team for this nice product...

My problem is.. some other pc user can't view our application .. Its because of they dont have flash player install. . cause what they only seen is just a BLACK background.. I tried to put a flash player checker upon loading of the application just to check if they have installed player.. and if its success they will proceed to the program.. But the problem what if they dont have the player... SO my solution is to use your "AutoUpdater" ...

then I put your script :

var autoupdate = getAdditionalFile("AutoUpdate.dll");
dllimport autoupdate stdcall void AutoUpdate_Check(char*, char*, Boolean);
dllimport autoupdate stdcall void AutoUpdate_UICheck(char*, char*);

ActiveXObject.register(autoupdate);
var ax = new ActiveXObject("AutoUpdate.SWFKitAutoUpdate");
ax.updateINI = "update.ini";
ax.appName = "Flash Player Update";
ax.check(true);
---


it returns error ... like


Warning: using undefined variable "Dll"
Warning: unknown method "registerFunction"
Warning: using undefined variable "Dll"
Warning: unknown method "registerFunction"
Warning: using undefined property "updateINI"
Warning: using undefined property "appName"
Warning: unknown method "check"
Warning: using undefined property "appName"


----

I like to know how to use this method and what is update maker.. and also if you have idead whats other solution for this problem...


Thanks...
CHristian
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  #2 (permalink)  
Old 01-13-2007, 11:57 AM
Senior Member
 
Join Date: Feb 2003
Posts: 212
Default Re:Flash Player Updater

About the first problem:
if you check the standalone option (operation panel-Output details), the flashplayer is packed with your movie. So even if the end-user doesn't have the flashplayer installed, the program can run.

Concerning the updater problem: you have to add the AutoUpdate.dll file (which you can find in the swfkit3 program folder) to your resources.
When you haven't done this, your program can't find the dll and therefore doesn't recognize any parameters or commands to the dll.
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  #3 (permalink)  
Old 01-15-2007, 03:00 AM
Junior Member
 
Join Date: Jan 2007
Posts: 3
Default Re:Flash Player Updater

thanks for the reply,

THats what Im thinking that I dont need to install any flash player with the standalone, but how it comes in other end user they dont see anything but black background.. what do you think the problem of our application..


about on AutoUpdate, I already did 0whats in your tutorial (http://swfkit.com/swfkit/doc/manual/node54.html) ,. I include the AutoUpdate.dll that I got in my swfKit folder and put in my resources application. But still the same error..

:
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  #4 (permalink)  
Old 01-15-2007, 11:04 AM
Senior Member
 
Join Date: Dec 2002
Posts: 2,015
Default Re:Flash Player Updater

The reason of the problem may not be that the flash player has not been installed, because without flash player your application will not run at all. Is your application a FLV player? With flash player 9.0.28.0, swfkit 3 cannot play encrypted flv files properly, please download swfkit 3.08, in which the problem has been fixed.
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  #5 (permalink)  
Old 01-24-2007, 12:04 AM
Member
 
Join Date: Oct 2005
Posts: 87
Default Re:Flash Player Updater

I use v2.2 of swfKit pro, what's version of FlashPlayer is packed in StandAlone packege?
It's seems V7!
notice that my PC has V9 installed!
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