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  #1 (permalink)  
Old 03-22-2007, 06:16 AM
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Join Date: Mar 2007
Posts: 6
Default flash player 9.0.28 problem

Hello,
I made a very simple flash movie and i just put trace("hello") in the first frame of flash and this message typed in when swfkit run.
I think after upgrading flash player i run it again and with when SWFKit run the default FSCommand("FFish_Run", "Initialize") it doesn't return to flash player for doing code tasks and so nothing in application run.
Is it the problem by flash player?
thx
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Old 03-22-2007, 11:07 AM
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Join Date: Dec 2002
Posts: 2,015
Default Re:flash player 9.0.28 problem

The "trace" method works only when you are testing the movie in the flah authoring enviroment. It does not work in Web pages, and SWFKit either.
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Old 03-22-2007, 12:42 PM
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Join Date: Mar 2007
Posts: 6
Default Re:flash player 9.0.28 problem

Dear SWFKit,
My problem is related to a project which everything is fine in the stand alone application and all graphics and shapes generated programmatically by AS3 codses but when i run it from swf_previewapp command nothing is shown in the screen.I didn't use any ffish script too !
(I use flash Alpha 9 with SWFKit 3.08)
Thx
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  #4 (permalink)  
Old 03-22-2007, 01:02 PM
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Join Date: Mar 2007
Posts: 6
Default Re:flash player 9.0.28 problem

I found something buggy in your program.
After all BitmapData object in As3 no Ffish script run even
Global.trace("Something");
And in this case the SWFKit can't allow flashplayer countinue it's rendering
Is it true?
Thx
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  #5 (permalink)  
Old 03-26-2007, 04:07 AM
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Join Date: Dec 2002
Posts: 2,015
Default Re:flash player 9.0.28 problem

Please send us some sample files so that we can find it out. Thank you.
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