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Old 07-04-2007, 09:31 AM
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Default SWFKit does not work under WinXP home ??

part I.
I have 2 comps with winXP home installed.
One with XP Home SP2 - my app can hardly do something under this configuration.
And another with no SP installed - i can see only white screen under windowed mode and see nothing under transparent mode.

Im shoked! Is there any solution?

part II.
We receive e-mails from users of our app, that when they trying to start the app, it shows error message.. somethnig about eUninitialize.dll. Google knows nothing about this dll. Maybe u do ?
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Old 07-05-2007, 01:29 AM
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Default Re:SWFKit does not work under WinXP home ??

1. It seems that the other XP home has a very old flash player, and your program is not built by checking the "standalone" option. The flash player cannot play your movie, so that it just displays blank background.

2. We know nothing about the eUninitialize.dll either. Could you please post a screen shot? Thank you.
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Old 07-05-2007, 07:38 AM
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Default Re:SWFKit does not work under WinXP home ??

1. i build standalone project. Today is not the first day i work in swfkit..
Also, i can say, my test-swf, used in project, is a couple of simple filled rectangles. So the version cant matter.
2. i'll ask our clients to send a screenshot..
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Old 07-05-2007, 08:46 AM
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Default Re:SWFKit does not work under WinXP home ??

For example one can use a project http://www.100mbit.ru/_tmp/test.rar i've mentioned here http://www.swfkit.com/forum/thread_1_1934.html

And here is another, super-simple test: http://www.100mbit.ru/_tmp/SWFKitTest2.rar
I've just created a new SWFKit project, checked "standalone" checkbox, attached an swf and compiled the proj. In the swf: drawn rectangle and one string of code: "mc.beginFill(0, 100);". And we have a white screen under win xp home with no SP installed.

I entreat to pay attantion to this problem. Otherwise, they well cut my head off -)
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Old 07-11-2007, 07:53 AM
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Default Re:SWFKit does not work under WinXP home ??

Hi. You hasn't answer both my last questions. I dont really understand why.
Say: "We tested your first app and found that the window redrawing process is OK and works the way it should. Then we tested your second app under windows XP home edition with no SP installed and found, that the app works correctly. U r mistaken". - and i'll understand.
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Old 07-12-2007, 07:01 AM
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Default Re:SWFKit does not work under WinXP home ??

About redrawing the transparent window, you can use the "InvalidateRect" API to do that, when the main window has been moved, as shown in the following ffish script code

Code:
struct
{
long left;
long top;
long right;
long bottom;
} Rect;

dllimport "user32.dll" stdcall Boolean InvalidateRect(long, Rect*, Boolean);

getMainWnd().onMove = function () {
refresh();
}

function refresh() {
var rc = new Struct(Rect);
rc.left = 0;
rc.top = 0;
rc.right = FlashPlayer.window.width;
rc.bottom = FlashPlayer.window.height;

InvalidateRect(FlashPlayer.window.handle, rc, false);
}
About the xp home problem, please right click the movie to see whether the movie has been loaded, and tell us what the version of the flash player is.
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Old 07-12-2007, 09:24 AM
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Default Re:SWFKit does not work under WinXP home ??

Thx for answer my first question.
And about the second: yes, i was surprised to find out that the app under my test PC uses FP5, although in flash_player.ini it is written:
Code:
Version=9.0.28.0
Name=install_flash_player_active_x.exe
and the snadlanone checkbox is checked.

The manual says:
Quote:
If you check this option, a most current version of flash player will be packed into the output .exe files. When such a stand alone .exe file is launched and it finds that there is no flash player in system, or the flash player in system is of the older version, it will use the packed flash player.
So i dont understand, how to solve the problem..

Thx in advance for your help.
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Old 07-12-2007, 09:46 AM
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Default Re:SWFKit does not work under WinXP home ??

What version of swfkit pro are you using? 3.0 or 3.11?
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Old 07-12-2007, 09:58 AM
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Default Re:SWFKit does not work under WinXP home ??

3.0
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Old 07-12-2007, 10:04 AM
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Default Re:SWFKit does not work under WinXP home ??

The first release of v3.0 has a problem that it requires adminitrator privilege to install the packed flash player, so please use the most current version of swfkit pro.
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