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Old 01-03-2008, 03:17 PM
Junior Member
 
Join Date: May 2006
Posts: 7
Default Sound File Analysis

Hi

With Flash AS3 it is possible to REAL-TIME analyze a sound file with SoundMixer.computeSpectrum(). I'm looking for a similar function but I need to analyze the whole song in advance (not real-time). That way I could get maximum peaks etc.

Is this possible with SWFKit and how can it be done?

There's a tool called "FlashAmp", but I need to analyze the sound files inside my SWFKit application. That way I could load in any mp3 file and analyze it...

Any suggestions?

Thanks!
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