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Hi
With Flash AS3 it is possible to REAL-TIME analyze a sound file with SoundMixer.computeSpectrum(). I'm looking for a similar function but I need to analyze the whole song in advance (not real-time). That way I could get maximum peaks etc. Is this possible with SWFKit and how can it be done? There's a tool called "FlashAmp", but I need to analyze the sound files inside my SWFKit application. That way I could load in any mp3 file and analyze it... Any suggestions? Thanks! |
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