Language: ChineseGermanSpanishFrenchDutchItalianRussian
123 Flash Chat Forums

Go Back   TOPCMM Community > SWFKit > SWFKit Support

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 05-16-2004, 11:22 PM
Member
 
Join Date: May 2004
Posts: 78
Default SWF Generator component

Hi,

I'm creating an application that will hopefully allow dynamically created .swf files. I'm a teacher who has created a few flash games. The interface I'm putting together will allow others to create their own versions of the games without using Flash.

I've managed to get it working, but when I sent it to someone to test they "it says I must install the 'SWF Generator Active X Object' first".

So, does this mean each user has to pay for and download the SWF Generator for my application to work? ???

The other thing I haven't done yet it get a registration code for SWF Generator, having only purchased SWFKit Pro 2.1 today - so I guess this could be related?

Any help would be most welcome.
__________________
:)
Reply With Quote
  #2 (permalink)  
Old 05-17-2004, 12:44 AM
Member
 
Join Date: Mar 2004
Posts: 44
Send a message via ICQ to anhedonic Send a message via MSN to anhedonic
Default Re:SWF Generator component

you need to provide an installer that installs the activex object (which is easily done using swfkit)

also you must have registration number in your ffishscript (preferably in your initialize), you will have to email swfkit team for it to work.
Reply With Quote
  #3 (permalink)  
Old 05-17-2004, 02:56 AM
Senior Member
 
Join Date: Dec 2002
Posts: 2,015
Default Re:SWF Generator component

Please look into the "SWFKit Pro Online documentation"->"SWFKit Pro 2 manual"->"Tutories"->"Using ActiveX objectx". The manual introduces sevaral methods to register an ActiveX object in end users' systems.

We recommend the third method: redistribute the swfgen object using setup program.

The SWFGen is in "%system%\SWFGen.dll". E.g. "c:\windows\system32\SWFGen.dll", you can redistribute it in any way you like, but don't redistribute the license key we sent to you
Reply With Quote
  #4 (permalink)  
Old 05-17-2004, 07:12 AM
Member
 
Join Date: May 2004
Posts: 78
Default Re:SWF Generator component

Great - thanks for the helpful replies. I shall experiment and try to get it working.

__________________
:)
Reply With Quote
  #5 (permalink)  
Old 05-17-2004, 09:04 AM
Member
 
Join Date: May 2004
Posts: 78
Default Re:SWF Generator component

Thanks for all the help with this - following the guidance in the help files was a complete doddle. All working.

Only thing I now don't think I've successfully done is 'register' my key for SWF Generator. Each time I produce a .swf it has a logo 'TopCMM Software' at the top left.

Where should the key be registered?
__________________
:)
Reply With Quote
  #6 (permalink)  
Old 05-17-2004, 09:09 AM
Member
 
Join Date: May 2004
Posts: 78
Default Re:SWF Generator component

Quote:
Originally Posted by AndyField
Where should the key be registered?
Don't worry - even solved that now. Rather obvious - in the part where it has:

swfgen.init("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");

I just added the key.

__________________
:)
Reply With Quote
Reply

Was this information helpful?    Yes No



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 02:56 AM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0 ©2007, Crawlability, Inc.