Language: ChineseGermanSpanishFrenchDutchItalianRussian
123 Flash Chat Forums

Go Back   TOPCMM Community > SWFKit > SWFKit Support

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 01-10-2005, 04:05 PM
Junior Member
 
Join Date: Jan 2005
Posts: 2
Default 'transparent' screensaver

Hi,
I want to create a screensaver where a character will do some funny stuff on the user's desktop. unfortunately there's no transparent window option for screensavers.
I thought I could do a screencapture and use that image.. but how do I get a grabbed screen into flash?
or is there another option to create a transparent screensaver?
thanks from a newbie.

Flo
Reply With Quote
  #2 (permalink)  
Old 01-11-2005, 07:01 AM
Senior Member
 
Join Date: Dec 2002
Posts: 2,015
Default Re:'transparent' screensaver

Sorry, SWFKit doesn't support transparent screen savers. But maybe you can create a transparent screen saver by building a transparent application and altering its extension to ".scr".

Reply With Quote
  #3 (permalink)  
Old 01-11-2005, 07:55 AM
Junior Member
 
Join Date: Jan 2005
Posts: 2
Default Re:'transparent' screensaver

I'll try that option.. thanks.
But isn't there a possibility to do a screengrab and use that screengrab as a background image in Flash?
(I only saw examples of saving or printing screendumps.. all in FFish script)
:
Flo
Reply With Quote
  #4 (permalink)  
Old 01-11-2005, 08:35 AM
Senior Member
 
Join Date: Dec 2002
Posts: 2,015
Default Re:'transparent' screensaver

Add the following code into the "Initialize" script of the screen saver
Code:
var img = Image.captureScreen();
Application.onMovieLoaded = function ()
{
img.loadImage(0);
}
Reply With Quote
  #5 (permalink)  
Old 06-04-2005, 12:50 AM
Junior Member
 
Join Date: Jun 2005
Posts: 3
Default Re:'transparent' screensaver

Hi... my english is not the best... but I'll try:

I also need to do a 'transparent' screensaver and I tried your code but the image is in the level 0 and the movie is not visible. I put this code in the 'initialize' script:

FlashPlayer.loadMovie(1,"test.swf");

It works but very slowly. I tried to do not show th image and I can see a 'blur' effect: the movie is playing 2 times.

My question is, after I put the code capturing the image, how can I do to play the movie in a superior level that I can see?

Thanks
Reply With Quote
Reply

Was this information helpful?    Yes No



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 07:35 AM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0 ©2007, Crawlability, Inc.